Ultimate Kaiju Fighter: Upgraded

Busy month but going to slide this update in before June.

Added a new big tanky unit that smashes things that you can summon once your Kaiju is fully upgraded.

Also made some adjustments to how Kaiju upgrades work. Previously whenever a minion picked up an essence, in addition to powering up that minion, your Kaiju could spend the essence (e.g. on upgrades). Now the minion needs to drop off the essence to that Kaiju before it can be used, and upgrades take time (10 or 15 seconds) before becoming active during which the Kaiju cannot perform any actions. If the Kaiju takes damage during that time they lose the essences and have to restart the upgrade.

The idea is to create more risk reward opportunities. A player can choose to let minions hang on to their essences for a short term power boost, or deposit them to invest in upgrades that will give them the longer term advantage.

Moving forward will focus on polishing the game start experience when playing against other players (e.g. countdown and don't start charging gauges) as well as making the match observable by other people. At this point we can consider hosting some test matches and tournaments.

Also getting the ball rolling on custom monsters so stay tuned for that! Appreciate your support every month. Take care.

Full patch notes (with screenshots!) below:

  • Old "mega minion" renamed to "mage minion" (both temporary names)

  • New mega minion added with slam ability

  • Overdrive minions now deal 2x damage instead of 5x

  • Mage and Mega minions require Kaiju level 1 and 2 upgrades

  • Upgrading Kaiju takes 10s for level 1 and 15s for level 2 and is interrupted when receiving damage

  • Each Kaiju upgrade increase charge speed by 20% instead of 150%

  • Minions damage increased by 20% per essence collected (unchanged)

  • Minions must now deposit collected essences to Kaiju for them to be used for spawning new units or upgrades

  • Increased bot intelligence

  • Added "attack move" command

    • Press "A" key and click on the map for units to move towards that point and attack anything in their path

    • Right clicking to move units will no longer attack

  • Waiting screen now displayed after creating a game until additional player joins

  • Quality of life

    • Don't show spells in command grid unless selected unit can cast them

    • Press space bar to move camera to Kaiju

    • Revamp look and feel of main menu

Thank you so much for your support every month. It is greatly appreciated!

Originally posted on Patreon: https://www.patreon.com/megaphemeral/posts/ultimate-kaiju-159669645


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